Schedule of Parallel Poster Presentation
Time: 02:15 PM- 3:00 PM (GMT + 7)

Room A

Annotation System to Build Cyberbullying and Hate Speech Detection Model Training Dataset
Trisna Febriana and Arif Budiarto

Fintech Accelerates Economic Recovery Solutions from Covid-19
Henricus Bambangtriantono and Katharina Priyatingsih


Room B

Implementation of Agile Development Method in Developing Entrepreneurship Asean Profiling Website
Sasmoko Sasmoko, Yasinta Indrianti, Fredy Purnomo and Mohd Khairuddin Bin Ramly

Shoeclean a case study of shoe laundry services startup in developing mobile application
Fredy Jingga, Muhamad Ilham Kamil, Gilang Subarqah Laloan and Ivan Dwiputra Tarliman

FYLO Gallery: Handicraft business Branding application (a case study of Indonesia Handicraft Branding portal) 
Fredy Jingga, Lisky Wiranatan and Devin Yuda


Room C

Fun Learning Experience using Online Sticky Notes for Elementary School
Hanny Juwitasary, Yakob Utama Chandra and Yohannes Kurniawan

Digital Learning Experience for University Student
Daniel William Wijaya, Wilson Christian, Irenea Jessica Dwitanthea Susanto, Yohannes Kurniawan

Call for Poster Presentation


We invite submissions on any of the following research themes and/or contributions:

  • Novel interactive systems and interaction techniques;
  • Novel hardware and software enabling new forms of interaction with computers;
  • Studies for understanding human capabilities related to interaction with computers;
  • Theories that explain human behaviors around computer systems;
  • Input and output systems to support creative activities and expressions; and
  • HCI for development.

The work must be original though it does not have to be complete; work with preliminary results is welcome. Work already published in an archival form at another journal or conference may be considered as a valid submission. A submission of such work should clearly state the existence of related prior publications. This conference also aims to broaden the participation of young researchers (e.g., recently-graduated Ph.D.s, graduate students, and even undergraduates who have strong interests in HCI). Preferences will be given to such participants though we welcome submissions from anyone.


We invite paper submissions (in the ACM Extended Abstract Format). All submissions should include:

A section of “Future Impact,” describing potential impact of this work and research direction in a long term (e.g., 10 years),

References to publicly-accessible resources on prior work (either in academic or commercial context), and

A short bio of author(s).

Paper submission

Papers should be formatted as ACM Extended Abstract. Each paper should be 3 — 4 pages (excluding references), and should adhere to the extended abstract guidelines given in the template.

Link to Submit: Easy Chair


• Full paper submission: 31 August 2020.

• Notification to authors: 31 August 2020.

• Camera-ready version: 7 September 2020.

Supplementary material

We also strongly encourage the authors to submit accompanying videos. The videos can illustrate a future form of interactive technologies (more like a vision video) or demonstrating research prototypes and art exhibitions created by the authors. A vision video does not need to show a demonstration of any working prototype but must illustrate a clear, stimulating vision of how interactive technologies could flourish people’s lives in the future.

Archival to digital library

Upon the submission, authors can choose to archive the paper into the ACM Digital Library. Please note that if the authors select to archive the paper, some academic conferences may regard the paper as a duplicate submission if they submit the same paper in the future.


Each submission will be reviewed under the following criteria:

· Originality;

· Significance; and

· Validity.

Since the conference aims to broaden the participation of young researchers, preferences will be given to such participants though we welcome submissions from anyone.

All authors with accepted submissions are expected to give poster presentations OR demonstrations at the conference. Demonstrations do not have to be fully developed and can be informal and ad-hoc; even playing demo videos would suffice. Our intention to have demonstrations is to encourage active discussions with other participants.


At least one author of each accepted submission must attend the virtual conference to present their work. At the conference, accepted submissions must present posters summarizing their work.

Perkumpulan Interaksi Digital Indonesia (Indonesia ACM SIGCHI Chapter)
© 2020 Perkumpulan Interaksi Digital Indonesia